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Kasper Lapp

Game designer and author

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Danish design community

There is a strong test community in Copenhagen. If you live there, take a look at:

  • Prototypedage i København (daytime in Copenhagen)
  • Spil på sporet (almost every wednesday afternoon/evening next to Dybbølsbro station).
  • “Testing Tuesdays” held on some tuesdays at Bastard Café

You can also take part in Papjam if you want to spend a fun weekend designing games with other people.

I am often asked about advice for board game design or publishing. Unfortunately, I do not have time to do personal tutoring. I recommend that you go to one of the events (especially Prototypedage and Spil på Sporet), and I may be there, and if not, there will be other people to ask. 

I do not know anything about publishing board games. I only sign board games with publishing companies who then do the publishing, and I recommend every aspiring designer to do the same. Why? Because even though they take a huge part of the cut, they take an ever huger part of the work, and your game will have a better chance of getting broadly distributed.

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The list of published danish designers is growing rapidly. Just to name a few (in alphabetical order):

  • Allan Kirkeby (Itchy Monkey)
  • Asger Sams Granerud (Flamme Rouge)
  • Asger Johansen and Snorre Krogh (London Dread)
  • Daniel Skjold Pedersen (13 Days together with Asgers Sams Granerud)
  • Emil Larsen (Burning Suns)
  • Jacob Jaskov (Fog of Love)
  • Jeppe Christensen (Match!)
  • Jeppe Norsker (Match Madness)
  • Mads Fløe (Ka Pai)
  • Lars Wagner Hansen (Capital Rush)
  • Mads Brynnum (Cults of Arkham)
  • Ole Steiness (Champions of Midgard)

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